Level BFH_ScarletGardens2
LevelName = Scarlet Gardens
# NoVisitNeeded = True -- Changed for cerv.id
Act = 2
TypeOfLevel = Race
NumLaps = 3
SkyTexture = SKY505
Music = SCGAZ2
Mobjscale = FRACUNIT/5
LightContrast = 64
LightAngle = 45

Level BFH_ScarletGardens3
LevelName = Scarlet Gardens
# NoVisitNeeded = True -- Changed for cerv.id
Act = 3
TypeOfLevel = Battle
SkyTexture = SKY505
Music = SCGAZ3
Mobjscale = FRACUNIT/4
LightContrast = 64
LightAngle = 45
LobbySize = Medium